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Found 658 results

  1. Whenever me, or any of my friends attempts to join my server the game gives me a generic dialog and simple doesnt connect. I am currently laying down on a ship in the wter, could that have something to do with it? I really dont have alot of informtion to go off of, this is all it says. output_log_clean.txt output_log.txt DxDiag.txt
  2. Bug: Cannot teleport player or horse had others try methods. No work.
  3. I am getting a constant short freeze/lag every few seconds since I installed update 0.14. The frame rate drops to the 30's but I think that is just reflecting the freeze. output_log.txt output_log_clean.txt
  4. We bought a 4 player dedicated server yesterday and loaded a new explore world. We played for a couple of hours without any problems then signed off for a break. Now when we try to connect we get an error with the heading of "Connection failed" and details of "Unspecified error". Sometimes we are asked for the password before this error and other times we just get the error without a password request. We want to continue playing the world and are thinking of removing from server and playing locally. Would this hinder your investigation of this problem? Is it worth removing and uploading again to see if the problem goes away. Would be grateful for any help. Kind Regards, output_log.txt output_log_clean.txt
  5. Cant leave sleeping menu https://gyazo.com/ae0c7b0b13d877821291712d77426352
  6. When leaving sleep sleep system cannot be restarted [multiplayer] @SweetPeaCC @bojo2736 can elaborate.
  7. every time I try to load up ylands it shows a black screen but with sound. does anyone know how to fix this? I tried deleting ylands from regedit but it still didn't work. Edit: a reply soon would be nice OUTPUT LOG: Initialize engine version: 5.5.0p4 (2f9c3a0f4141) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 620 (ID=0x5916) Vendor: Intel VRAM: 2142 MB Driver: 24.20.100.6286 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll into Unity Child Domain - Completed reload, in 0.067 seconds Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on CControls This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Xml.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 <RI> Initialized touch support. The referenced script on this Behaviour (Game Object 'Bottom Foreground') is missing! (Filename: Line: 1754) UnloadTime: 1.203900 ms command line arguments: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Active controller: CControllerKeyboard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio effect OculusSpatializer could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Audio effect OculusSpatializerReflection could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Posix.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Base.Assets.Preloader+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) Setting up 1 worker threads for Enlighten. Thread -> id: 29ec -> priority: 1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Saving game config (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AssetDepot not initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot find asset bundle that contains asset named 'Build' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) error retrieving stored svn info (no asset): System.NullReferenceException: Object reference not set to an instance of an object at ylands.GameVersion.RetrivedStoredSvnBuildInfo () [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8. No longer able to search for Editor games. Editor menu missing search feature.
  9. Hello, Am I the only one without the sun in the skies anymore? I realised now, that there is no moon too. I will add screenshots soon. I'm waiting for dusk and dawn. Regards, ComR P.S.: Here you are dusk and dawn...
  10. I'm fairly sure this has only existed since 0.12 update. When you are naming a composition, if you type the letter O, it pops you into character mode and drops you out of naming the composition. If I wanted to name a composition Old House, I would not be able to.
  11. sometimes when dragging an argument from an event or custom instruction a random variable is created instead of the one you clicked, i think this might happen when control dragging by mistake but its unconsistant and uncommon
  12. When generating a random matrix composed of templates with a weld as a format, on some occasion an error occurs and the template is detected as empty, which generates the collision of the object in one place and the image in another. the logic seems to be fine since in general it works all the time and continues to work without problem after the error. can see the fault from minute 3:30
  13. Hi I've been playing on the new patch 0.12 and a couple of times the game crashed while editing a group of welded objects. Now the game loads up with a black screen each time. I have tried restarting my computer, re-installing Ylands, and I have tried re-installing steam + Ylands Outputlog: Initialize engine version: 2018.3.5f1 (76b3e37670a4) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6052 MB Driver: 25.21.14.1735 Begin MonoManager ReloadAssembly - Completed reload, in 0.132 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.564000 ms The referenced script (Unknown) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PanelLogin') is missing! (Filename: Line: 294) Unloading 4 Unused Serialized files (Serialized files now loaded: 18) Output log Clean: YlandsLog { "LaunchUtc" = "15/04/19 23:22:59(-4)", "LogVersion" = 1 } [IN] [15/04 23:22:59.27] Ylands Version: 0.12.0.69040 0_12 full '0.12 Full + DS-U 27' [IN] [15/04 23:22:59.27] System spec: os=Windows 10 (10.0.0) 64bit cpu=AMD Ryzen 5 1600X Six-Core Processor mem=16336 gpu=NVIDIA GeForce GTX 1060 6GB gpuVendor=NVIDIA gpuMem=6052 [IN] [15/04 23:22:59.52] Loaded data in 247ms. 8 sources: 1u, 2u, 3c, 4c, 5c, 6c, 7u [IN] [15/04 23:22:59.64] command line arguments: E:\Steam\steamapps\common\Ylands\Ylands.exe -logFile ./Ylands_Data/output_log.txt [WN]U [15/04 23:23:00.14] The referenced script (Unknown) on this Behaviour is missing! [WN]U [15/04 23:23:00.15] The referenced script on this Behaviour (Game Object 'PanelLogin') is missing! [IN] [15/04 23:23:18.72] Quit requested. granted=False
  14. It appears to be connected to the new close up view...if you are too close to the object you want to deconstruct... you freeze and cannot move... i have found a temp fix ... i switch to our discord view screen and then back - then move further away works some if not most of the time..
  15. Hello Team, I ran to a bug when I switched on the barrier and with hammer when i tried to destroy a item it freezes. I can press buttons etc go to menu but i cant walk. And this is frustrating bug that i have ran to. Thank you, Kind regards and happy easter, Expancion
  16. So when i chose the mouse and keyboard option exit out of the settings menu and then go back and nothing is changed its still there ill leave a link to the video aswell please i need a fix soon ive even erstarted my computer reinstalled the game still it have the same issue https://www.youtube.com/watch?v=mHFBPCjkZuM
  17. Hello, I bought a server inside the game (4 slots) but impossible to enter inside ! (loading screen) but the server is online.
  18. Hi i have problem in dedicated server with dyeing. When i want dye any item in dye table, coloros are consumed, but item color stay the same. Dyeing work in single game or share game
  19. Hi again, Recently, I died while I was sleeping in a sleeping pad, and when I tried to lie on again it says "FAILED" and I can't lie on or sleep. Can I do something to fix it? Or I have to wait for the next update? This had happened me before, I lied on a bed (I didn't sleep) and a friend killed me while lied on. I hope this will be fixed. Edit: I can't lie on any type of bed
  20. We are just building a map full of explorable locations and discovered that you can not erase the ship parts for the front and back of a big ship if you drop them on the ground. We tryed in editor and in the normal explore mode by annihilator and hammer, nothing worked to get rid of them. I also tryed different ways in the editor of erasing by right clicking the object and go on delete and by pressing the remove key on the keyboard, they got invisible if we went out of render distance but were back when we logged back in. Ship Hullaft, Ship Hull Fore can not be deleted if you drop them on the ground!
  21. I am building a puzzle which will require a specific item to unlock it. The item I chose is a Stepstone, since for now they can't be crafted and I want it to be 100% unique. (I have a reason for not connecting the logic to the specific Item ID.) I gave it a custom name, keeping with the theme of the puzzle. While testing, I pressed X and dropped it (part of the logic looks for it in the player's inventory). When I picked it back up, the custom name was gone and it was called "Stepstone" again. This happens if I drop it by pressing X or by dragging it out of my inventory. It does not happen if I use V to place it. I've tested this several times with multiple different items, not just stepstones, and the result is the same each time.
  22. Help! My movement arrows keep growing!
  23. Decided to post this as i have just been tossed out of my game for the 3rd time in 20 minutes ...nothing unusual with 0.7 , really, but i have time to report this: Un-choppable trees ..if you chop down a tree and then destroy the stump before chopping up the fallen tree, there is a 75% chance the fallen trunk becomes phantom and you cannot chop it up. A rejoin will fix it. Risky movement on a boat ..... if you are moving about on a boat deck while its moored, and building superstructure on it, if you dont take care and take tiny movements, you get tossed around the deck and even into the water, which is not pleasant if there are sharks interested in your building activities. climbing aboard your boat via the ladder.. sometimes (most times! ) you reach the top and stand on the deck ..treading water! ... a tap on the space key fixes it.
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