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  1. The second player on a Hosted World cannot save the Updates to their Map. They are always reset when then player disconnects. The Host of the world's map always saves. I'm always the second player and it's annoying having to remember which islands are N, NNE, NE, NEE, E, SEE, SE, SSE S, SSW, SW, SWW W, NWW, NW, NNW and back to N. Makes navigating very rough and a bit annoying.
  2. Just got the game, When ever I try to start my game, it goes to black screen then crashes, I've tried to reinstall the game, restart the game and verifying it. I have attached the "error" and "output_log" and DxDiag result below DxDiag.txt crash data.zip Thanks in advance
  3. While chopping down trees I noticed frequent audio stutters when the tree broke apart into logs. After a few consecutive trees, instead of the sound cutout, it was a CTD. output_log.txt
  4. Hello! I mentioned in another post how some blocks were duplicated in the editor as if an older save was merged with the current save. I have a save file with a prime example now so you can see what I mean. I saved the game at some point with part of the hull painted white. I then changed some blocks around the mast area, like adding a door, and re-painted most of the hull in a brown-ish color. As you can see in the save file, the paint has been reverted to the white paintjob and the mast area has both the layout from the save with the white paintjob and the layout from the new paintjob at the same time, with blocks glitching in to eachother. I just thought I'd share this before I continue and delete the duplicate stuff. The extention has been changed to .txt to be able to upload. Just change it to .yland. SHIP_2_.txt
  5. I'm gonna cut right to the chase. A few days ago me and a buddy played for about 2-3 hours then he started having some problems. Every item he placed was invisible for him, although I could see it just fine. When he reconnected he saw it, but new items he placed were still invisible. I was the host and had no problems. Yesterday I joined his server that he had been playing on for a couple of guys. It started off fine but after a few hours every item I tried to place was invisible for me. The host could see them and a reconnect fixed it until I placed something else. I attached the logs as requested on the Steam forum. Haven't played since we encountered this issue so the relevant info should be at the bottom of the logs(I assume). Thanks. output_log.txt output_log_clean.txt
  6. Every game I make or load for some reason the right stick of the XB1 controller moves very slow Even set to only gamepad and set to 10 tried to reinstall game and controller I'm lost here. No clue why this is going on. here are the files Initialize engine version: 5.6.3p2 (b3d7a6428558) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 4600 (ID=0x416) Vendor: Intel VRAM: 1136 MB Driver: 20.19.15.4549 Begin MonoManager ReloadAssembly Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\LitJson.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Nat.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Nat.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\HeadlessServerMonitorShared.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\HeadlessServerMonitorShared.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain - Completed reload, in 0.036 seconds Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.dll (this message is harmless) <RI> Initializing input. <RI.Hid> Failed to create device file: 3 The system cannot find the path specified. (Filename: Line: 54) <RI> Input initialized. desktop: 1920x1080 59Hz; virtual: 5120x1080 at -1920,0 <RI> Initialized touch support. UnloadTime: 1.272266 ms GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 The referenced script on this Behaviour (Game Object 'SceneManager') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.215816 ms Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Posix.dll (this message is harmless) Unloading 5985 unused Assets to reduce memory usage. Loaded Objects now: 16106. Total: 53.355213 ms (FindLiveObjects: 1.610111 ms CreateObjectMapping: 1.709754 ms MarkObjects: 45.620686 ms DeleteObjects: 4.413374 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16106. Total: 50.255157 ms (FindLiveObjects: 5.340097 ms CreateObjectMapping: 0.655591 ms MarkObjects: 44.220127 ms DeleteObjects: 0.036778 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2474 unused Assets to reduce memory usage. Loaded Objects now: 20570. Total: 90.095268 ms (FindLiveObjects: 5.706595 ms CreateObjectMapping: 3.005541 ms MarkObjects: 80.578293 ms DeleteObjects: 0.802703 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 38.785519 ms Unloading 4390 unused Assets to reduce memory usage. Loaded Objects now: 43269. Total: 226.227753 ms (FindLiveObjects: 4.163624 ms CreateObjectMapping: 4.083226 ms MarkObjects: 192.255035 ms DeleteObjects: 25.725010 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43270. Total: 211.854782 ms (FindLiveObjects: 14.864775 ms CreateObjectMapping: 9.658532 ms MarkObjects: 187.222000 ms DeleteObjects: 0.108623 ms) Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/libc Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/.\libc Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/libc GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 The referenced script on this Behaviour (Game Object 'SceneManager') is missing! (Filename: Line: 1744) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 178.273804 ms Unloading 6438 unused Assets to reduce memory usage. Loaded Objects now: 32103. Total: 132.228012 ms (FindLiveObjects: 2.448310 ms CreateObjectMapping: 3.667548 ms MarkObjects: 82.965019 ms DeleteObjects: 43.145863 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32104. Total: 110.629860 ms (FindLiveObjects: 10.556602 ms CreateObjectMapping: 11.830579 ms MarkObjects: 87.723930 ms DeleteObjects: 0.517887 ms) Setting up 4 worker threads for Enlighten. Thread -> id: 2f50 -> priority: 1 Thread -> id: 3688 -> priority: 1 Thread -> id: c8c -> priority: 1 Thread -> id: 296c -> priority: 1 the output clean one YlandsLog {} [IN] Ylands Version: 0.6.1.42165 [IN] command line arguments: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands.exe [IN] Logging On [IN] Loading Scene Starter [WN]U The referenced script on this Behaviour (Game Object 'SceneManager') is missing! [IN] Initial config: analytics.enabled (Bool/Default): True assetStore.linkNoteShown (Bool/Default): False assetStore.previewCharFemale (Bool/AccountIni): False audio.master.volume (Float/AccountIni): 1 audio.music.customEnabled (Bool/Default): False audio.music.volume (Float/Default): 0.65 audio.sfx.editor.volume (Float/Default): 1 audio.sfx.volume (Float/Default): 1 charCreation.favorite.created (Bool/AccountIni): True charCreation.favorite.hair (Int/AccountIni): 2 charCreation.favorite.hairColor (Int/AccountIni): 15 charCreation.favorite.head (Int/AccountIni): 1 charCreation.favorite.isFemale (Bool/AccountIni): False charCreation.favorite.name (String/AccountIni): Jack charCreation.favorite.skinColor (Int/AccountIni): 1 codexTopicRead.charpanel (Bool/AccountIni): True codexTopicRead.crafting (Bool/AccountIni): True codexTopicRead.cube (Bool/AccountIni): True codexTopicRead.sail (Bool/AccountIni): True codexTopicRead.terrain (Bool/AccountIni): True codexTopicRead.wellbeing (Bool/AccountIni): True controls.camera3rdYInverted (Bool/AccountIni): False controls.camera3rdYInvertedGamepad (Bool/AccountIni): False controls.cameraDefaultIsFPS (Bool/Default): False controls.cameraFPSYInverted (Bool/AccountIni): False controls.cameraFPSYInvertedGamepad (Bool/AccountIni): False controls.combatmodeToggle.tools (Bool/Default): True controls.combatmodeToggle.weapons (Bool/Default): False controls.controllerSelectionIdx (Int/MachineIni): 0 controls.gamepadSensitivity (Float/MachineIni): 5 controls.mouseSensitivity (Float/MachineIni): 5 debug.freeCamRotEnabled (Bool/Default): False ForceSynchronousSceneLoad (Bool/Default): False gameplay.autosave.enable (Bool/Default): True gameplay.autosave.periodSeconds (Float/Default): 180 general.lastYCreated.biomeAreaID (Int/AccountIni): 2 general.lastYCreated.latitude (Float/AccountIni): -1.5 general.lastYCreated.longitude (Float/AccountIni): -61.3 general.lastYCreated.size (Float/AccountIni): 2 general.lastYlandSelected.name (String/Default): general.yCreating.datetime (String/AccountIni): 2015-07-01T08:00:00.0000000 general.yCreating.nsaame (String/AccountIni): Mine general.yCreating.seed (String/AccountIni): YHKEQMC graphics.AOType (Int/Default): 0 graphics.camFOV (Float/MachineIni): 40 graphics.cloudsVisible (Bool/Default): False graphics.enviroDynamic (Bool/Default): False graphics.farclip (Float/Default): 100 graphics.FPSCap (Int/Default): 120 graphics.gameWindowed (Bool/MachineIni): False graphics.guiScale (Float/Default): 1 graphics.levelOfDetail (Int/Default): 0 graphics.preset (Int/Default): 2 graphics.resolution.windowedX (Int/Default): 0 graphics.resolution.windowedY (Int/Default): 0 graphics.resolutionScale (Float/MachineIni): 1 graphics.resolutionX (Int/MachineIni): 1920 graphics.resolutionY (Int/MachineIni): 1080 graphics.shadowQuality (Int/Default): 0 graphics.waterReflectionEnabled (Bool/Default): False graphics.windowPositionX (Int/Default): 0 graphics.windowPositionY (Int/Default): 0 language (String/Code): en lastEditedFile (String/Default): lastForcedNewsItemId (Int/AccountIni): 7 lastGameSaved.dayTime (String/AccountIni): Day lastPlayedGame (String/AccountIni): Play;5e69485b-cdf4-4339-8941-88f39cc43bdd LoadMinimumBlocks (Bool/Default): False LogLocalWus (Bool/Default): False misc.everdid.dragNDrop (Bool/AccountIni): True misc.everdid.usedSearchField (Bool/AccountIni): True misc.lastPlayedPath (Int/Default): 0 misc.lastPlayedRelease (Int/Default): 0 misc.lastPlayedSvnRevision (Int/Default): 0 misc.showBISScenarios (Bool/Default): True misc.showTutorialHints (Bool/Default): True NetConnectAttemptTimeoutMs (Int/Code): 15000 NetConnectionTimeoutMs (Int/Default): 5000 NetDirectConnectAttemptCount (Int/Code): 1 NetLobbyHeartbeatIntervalMs (Int/Default): 60000 NetLogLevel (Int/Default): 1 NetSteamRelayEnabled (Bool/Default): True NetUseSteam (Bool/Default): True radialMenu.directToolSettingsEnteredTimes (Int/Default): 0 radMenu.favoriteEmotes (String/Default): 10,,17,26,,,,,,, ThreadedColliderCooking (Bool/Default): False [IN] Active controller: MouseKeyboardInputDevice [IN] EnteredStarter [IN] Started game on: hour=18 min=29 sec=29 day=12 month=12 year=2017 [IN] Ylands Version: 6.1.42165-PROD [IN] System spec: os=Windows 10 (10.0.0) 64bit cpu=Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz mem=20362 gpu=Intel(R) HD Graphics 4600 gpuVendor=Intel gpuMem=1136 [IN] Active controller: GamepadInputDevice [IN] Physical socket bound to [EndPoint 1.16.0.1:15826 | 76561198167834066] [IN] [net] started as server [IN] [net] scene load begin Ylands [IN] EnteredYlands [IN] New Yland Session role=[Master] name=Try Again seed=9ST90 edit=0 [IN] ThreadedColliderCooking Disabled [IN] ORIGIN PATH COUNT 45, NEW PATH COUNT 13 [IN] Ylands Scene Exit: start at 18:34:03, mode=Starter [WN]U The referenced script on this Behaviour (Game Object 'SceneManager') is missing! [IN] Ylands Scene Exit: stopping simulation [IN] [net] shutdown begin [IN] [net] shutdown done [IN] Ylands Scene Exit: exit/load starter [IN] EnteredStarter [IN] Quitting --UnityLog-- Initialize engine version: 5.6.3p2 (b3d7a6428558) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 4600 (ID=0x416) Vendor: Intel VRAM: 1136 MB Driver: 20.19.15.4549 Begin MonoManager ReloadAssembly Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\LitJson.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Nat.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Nat.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\HeadlessServerMonitorShared.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\HeadlessServerMonitorShared.dll into Unity Child Domain Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless) Loading D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain - Completed reload, in 0.036 seconds Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.dll (this message is harmless) <RI> Initializing input. <RI.Hid> Failed to create device file: 3 The system cannot find the path specified. (Filename: Line: 54) <RI> Input initialized. desktop: 1920x1080 59Hz; virtual: 5120x1080 at -1920,0 <RI> Initialized touch support. UnloadTime: 1.272266 ms GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 The referenced script on this Behaviour (Game Object 'SceneManager') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.215816 ms Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: D:\ProgramData\SteamLibrary\steamapps\common\Ylands\Ylands_Data\Managed\Mono.Posix.dll (this message is harmless) Unloading 5985 unused Assets to reduce memory usage. Loaded Objects now: 16106. Total: 53.355213 ms (FindLiveObjects: 1.610111 ms CreateObjectMapping: 1.709754 ms MarkObjects: 45.620686 ms DeleteObjects: 4.413374 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16106. Total: 50.255157 ms (FindLiveObjects: 5.340097 ms CreateObjectMapping: 0.655591 ms MarkObjects: 44.220127 ms DeleteObjects: 0.036778 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2474 unused Assets to reduce memory usage. Loaded Objects now: 20570. Total: 90.095268 ms (FindLiveObjects: 5.706595 ms CreateObjectMapping: 3.005541 ms MarkObjects: 80.578293 ms DeleteObjects: 0.802703 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 38.785519 ms Unloading 4390 unused Assets to reduce memory usage. Loaded Objects now: 43269. Total: 226.227753 ms (FindLiveObjects: 4.163624 ms CreateObjectMapping: 4.083226 ms MarkObjects: 192.255035 ms DeleteObjects: 25.725010 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43270. Total: 211.854782 ms (FindLiveObjects: 14.864775 ms CreateObjectMapping: 9.658532 ms MarkObjects: 187.222000 ms DeleteObjects: 0.108623 ms) Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/libc Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/.\libc Fallback handler could not load library D:/ProgramData/SteamLibrary/steamapps/common/Ylands/Ylands_Data/Mono/libc GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 The referenced script on this Behaviour (Game Object 'SceneManager') is missing! (Filename: Line: 1744) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 178.273804 ms Unloading 6438 unused Assets to reduce memory usage. Loaded Objects now: 32103. Total: 132.228012 ms (FindLiveObjects: 2.448310 ms CreateObjectMapping: 3.667548 ms MarkObjects: 82.965019 ms DeleteObjects: 43.145863 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32104. Total: 110.629860 ms (FindLiveObjects: 10.556602 ms CreateObjectMapping: 11.830579 ms MarkObjects: 87.723930 ms DeleteObjects: 0.517887 ms)
  7. Hello I purchased your game on dec 7 from steam and every time I try to login I get and fatal login error message. o/authentication/login code:-1 api code : message: cannot resolve destination host After looking on steam support you guys posted possible fixes like reinstalling steam, checking if its blocked etc. I have attempted all this fixes and none have worked , can you offer any more help or do I have to wait until some fixes come through?
  8. After the 12-9-17 update to version 0.6.42044, my game now crashes during a rain storm. I had a different save file originally, and i had happen to stop playing for the day when it was raining. I was inside a cabin. The patch was the next day, and when logged in, and opened the cabin door to leave, the game would freeze, then crash in about 5-10 seconds. I tried a range of graphics settings, and assured that my drivers were up to date. I started a new game, thinking it was a save corruption from the update. All was well on the new save file, until it started to rain while i was outside. It crashed, and the game had autosaved about 5 seconds before it started raining. I am pretty certain that its not a hardware issue on my end. I have an identical model card that I can test with, and can update if that affects the issue. Attached are the error.log and output_log.txt file from the latest crash folder, as well as a dxdiag.txt file from the system error.log output_log.txt DxDiag.txt
  9. Game loads to 98% then drops down to 96% and then freezes and won't load anymore. output_log_clean.txt output_log.txt
  10. I tried to play multiplayer with my friend but the game does not start at 100% loading. Is there no solution? output_log.txt output_log_clean.txt
  11. I'm not sure if this is intentional behavior or not. Sewing kit completely disappears after making a sail (large or small). I would expect making a sail to consume the life of the sewing kit and for it to be 'broken' if it's reached the end of it's life after making a massive object like a sail, however the sewing kit completely disappears from the inventory.
  12. @ Ylands team, please make the chat scrollable in single player or multiplayer, so that we can see previous messages that already scrolled out of the screen/chat. Make it adjustable to x lines definable in the settings (10/20/30 lines) right now if you miss a message there is no way to go to back messages and read it again.
  13. Hello. I am having some issues with a multiplayer server i sett upp. Me and a friend are playing together, and my friend has to log inn and out to see when something new is buildt on the boat. This sometimes happens on land aswell, but it is constantly broken on the boat.
  14. When I get on a boat after swimming, I end up swimming on the boat like I’m in water, just wondering if anyone else is having problems like this?
  15. Hello,This has happened to my friend and I twice now, We've lost two islands that have 5+ hours of work on them each. My friend hosts the server off his PC. I will be playing and get stuck somewhere, and as so as I do, he is unable to place things or do anything interactive with the server until I log. Once I log, the server goes back to working, but as soon as I try to join back, it bugs the server again and I get stuck at 100% (Recalling Buildings) and never get logged into the server. Once I disconnect, server goes back to normal. I've included my logs as well as the server hosts logs. PLEASE HELP! My Ylands logs.rar Echo's Ylands logs.rar
  16. Major boat bug, UPLOADED IT TO YOUTUBE : this happens while jumping in a boat in front of a mast, the boat will sink and you will die! Please fix this, ME and my friend lost everything.
  17. Hello, I bought Ylands 2 days ago. Since then me and my friends played 2 multiplayer games, saved both games and they both got corrupted and where unplayable the next day. This meant at least 10 hours of playing were lost. What happend was one of us got stuck en relogged. From that point on interacting(Forges, Furnaces, Wheels etc) didnt work and when I was controlling a wheel of a ship I couldnt get out of it and had to relog again. If the server completly stopped then the next day only the person hosting could join the game the others where unable to join the game. How can i fix this savegame so we can continue and if the savegame is unfixible, how can we make sure this doesnt happen again? Little example Thanks in advance. DxDiag.txt output_log.txt MAGHIER.rar
  18. Hi, I tried to fish in the raft. I found out the fish would always fall to the bottom of the sea. ¿Could you please take a look into this? Thanks!
  19. Came across a locked stone chest. When attempting to open said chest, password prompt comes up. Save button works, Cancel button does nothing - more precisely it selects/re-selects the input text but does not cancel the dialog as expected. output_log_clean.txt output_log.txt
  20. There is multiple glass panels available at the kiln menu. Although they're being different in size, they're still named the exact same way, making it hard to recognize between each other outside of the crafting requirements menu
  21. Hi Guys, I did a little digging under my large ship to try and get it to move (figured the area wasn't deep enough), although it was apparently just bugged as I ended up having to create a new large ship to get off the starter Yland. Anyway, I swam under the hull of the ship with the shovel to try and clear some of the sand. When I came up for air, to my surprise I was stuck inside the hull with only my head sticking out (shown below). Luckily after restarting the game a few time, creating a new game, and then coming back to the old game about an hour later my character finally loaded in standing on the deck. I didn't want to try and recreate it, as it was a pain trying to get out of the hull last time, however quite a few times that I had come up for air from under the hull, and even while just shoveling sand underneath the game spawned me on top of the boat before the time that I got stuck. It could be some of the polygons aren't facing the right way underneath maybe?
  22. Hello all, Yesterday I linked my steam account to my Bohemia account so that I may have access to the mod shop. After doing so all of my save games are now requesting that I create a new character when I load them. I'm assuming that my account now has a different UID than when it was a steam only account. At the very least devs should be aware of that one. Is there any way that I can alter the saves to contain the correct reference for my avatar to the new linked account? Any help there would be magical as I had quite a few items beyond my means on my character that are lost to limbo. Thank you. [UPDATE] While the issue is still a bug/issue that should be considered and resolved I was able to recover my saved games. See second post. output_log.txt output_log_clean.txt
  23. Hello! I noticed a little bit of an annoying thing with the inventory: if you are moving items between inventories, the same items will not stack together until they first enter the inventory. For example I have a chest with 5 grass, and want to move the 5 more grass in my inventory to the chest. Regardless of whether I right-click it in or drag-and-drop, it never stacks with the existing grass, and goes to a new slot, and only then I can click and move them to stack them together. Similar thing with the seedbox for example - if I am moving seeds from a chest to a seedbox in my inventory, I have to first move the seeds to my inventory and then to the seedbox, it cannot be done in one drag-and-drop move. Fixing this would be a nice QoL time-saver. Thanks!
  24. my friend's game crashes after opening the craft menu section, here's the output files for the investigation, it's happens in the middle game, not in the early stage. output_log.txt output_log_clean.txt
  25. when you die on a ship, the headstones basically stop it and you have no way of moving. in this game is about exploration and trial and error. but if you are doing this on a ship you are fucked. the headstones weigh the ship down so much it wont move. we had a crew of 4 1 survived and somehow one headstone remains on the ship and it will not move.
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