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Showing results for tags 'Multiplayer'.
Found 60 results
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Hi team, Well what can I say? What a fantastic game, I purchased Ylands not long after watching the E3 Showcase and have been enjoying it ever since. I load up Ylands on a daily basis and play for many hours. At the moment I streaming Ylands on a daily basis on a popular Streaming service (not sure if I am allowed to say which?) to promote and show off how wonderful Ylands is. I am currently using the explorer mode on the basis I want to discover all recipes and crafting at my own time and speed. I was playing Ylands on a dedicated server to begin with, with a few friends, however they have decided to call it a day for now, until there is a more major solution/fix to the server problems. With finding Ylands a great game to play in a relaxing environment, it does have its moments and frustration points. Perfectly understandable considering it is in Alpha. So anyway on to the gripe at hand lol. The multiplayer game that I am hosting for the forth time (as the other times we have had to delete and start over) has decided to bug out again, I have been meaning to post on numbers of occasions, but I just want to get in and play lol. So at the moment we are not able to access storage baskets and chests. If I decide to log out to the main menu, the storage chest I just tried to access flashes up on the screen before the game closes? We can still create/craft/mine etc, but accessing inventory and chests is impossible . Multi re-logs does not fix the problem and am not sure what else to do? I have been saving extra game saves in different folders on my system, to do roll backs, but I have become a little tired of rolling back after creating so much, so for now, I will hold on playing multiplayer and wait out for a fix or solution. I look forward to hearing from you Team and keep up the good work, Sith
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- DEV ANSWER
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Hello, I am wondering if I am just missing something, or can you not revisit multiplayer games? My partner and I were playing a multiplayer game last night but have gone to carry on this morning but there is no way of getting back onto that save? Will this always be the case?
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RESOLVED Fell through world, no longer can connect to server
Spf77 posted a question in Bugs & Technical Issues
Me and my friend were playing when he fell through the world due to something going wrong, so he quit and tried to reconnect. Ever since then he cannot, at all, reconnect. He tries, gets to 1300 ping and "lost connection to host" we started a new world and he can connect with 500 ping, then loads,and goes down to 90. We have no idea what to do. This is not a dedicated server.- 6 replies
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So i was trying to join my friend when i realized that the servers appear alphabetically and that he named his beginning with F so that will be down the list, but there is no way to scroll and the search bar function doesn't work
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1- When i play with my friend, im build a boat and get in, when i get in my friend is automatically sit ground and stuck like that. When i move on the boat, he just follow me when sitting lol. He try to relog but he always stuck like that and cant move. 2- When i try to dig somewhere there is opening holes and i can see the through world, i can see mines etc. 3- Im build a big house with woods, im add furnaces, carpets and lanterns, but when i look to my house my fps going 20-30. 4- Im not sure how this happening but i think when im use a ship, on the FPS my hands, weapons, tools etc. is going invisible and AI's wont strike me, even i hit to them. 5- When i run to some banana trees (or green rainforest trees) im going on top that trees. Questions and suggestions ; Q- There is a backpack in the game? I cant find it, if had It would be nice. S- If u guys change the box stock limits it would be nice, im build a barrel but that had just 9 stock, its too low. S- The dungeons is so deformed and boring, u guys add some ancient temples, castles etc. Well, sorry for my bad English.
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RESOLVED Multiplayer - Client Logout doesn't work
Ladyhawke76 posted a question in Bugs & Technical Issues
Dear Developers, dear Community, my boyfriend and me played this game for a while now and we find it really amazing. Great work, thanks a lot! However, we came across a little annoying error in Multiplayer over LAN: Whenever my Avatar (Client, Windows 10) is logging out from the Server (Windows 7), it's still ingame. The Avatar also appears when the server is starting up next time. We even tried out the "/kick" option, which kicks it, but it's nevertheless still ingame and dies from hunger or cold or animal attacks. We would be pleased if there would be a proper workaround or even a solution. Thanks for your time! Lady -
I'm planning to buy Ylands but have some questions I was not able to find adequate answers till now. Till its fun to explore and create things, it's always a special favour to share with others wich leads me to my following questions: How is the current design of the multiplayer or is there multiplayer at the moment? If there is a Multiplayer: Can you play on official servers, dedicated or rent your own at the moment? If not there isn't: Will you be able to rent own servers in future?
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Just got a friend to buy the game only to find out that i can't host a multiplayer game on the exploration map. Whats up with that...
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Me and a friend were trying to connect to each others games, and each ran into the same problem. We would get stuck at " YOUR Y-LAND IS BEING LOADED - DOWNLOADING GAME DATA FROM SERVER - (100%) " The game would continue to cycle through the "Scaring Tourists, etc." but that's all. We also each had to end process to exit the game. A screen shot is included.
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RESOLVED Unable to Connect - Multiplayer
No-Half-Measures posted a question in Bugs & Technical Issues
So upon joining a Multiplayer session you get the normal character creation screen and when you Click play it pans up to the sky and then just sits there and does nothing. However we worked around this by using 'LogMeIn Hamachi'. I imagine other LAN like programs that simulate a LAN network bypassing port-forwarding ect would work too. I've attached the output_log for a failed connection to a 'Global' session. output_log.txt