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Showing results for tags 'Bug'.
Found 290 results
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Yep, its early access. Been seeing spawning issues due to no "No Limit Set" for X area. My original spawn Yland is so out of control with seagulls, that the frame rate is at about 12-15. Please fix this, it is not a difficult code adjustment and I am sure you guys have to be aware of this. If X number of creatures are with in Y area, then stop spawning. Please, this along with the "Land Sharks" is seriously ruining my experience with this great game.
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KNOWN ISSUE Building objects stuck in large ship
TjarkS posted a question in Bugs & Technical Issues
Hi, after the lastest patch i discovered a bug in multiplayer. When i try to build a ship hull fore ore a shipp hull aft as the host, the game starts to laag and the modell pushes the boat. Additionally I cant build these objects. Its now very difficult to build a large ship in multiplayer, because the players, who joined have laags when they are on the boat. Pls fix these two bugs ASAP.-
- Bug
- large ship
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(and 1 more)
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I was playing in official eu 5 then i disconnected i and backed tomorrow and now i cant join in the server. Why??
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RESOLVED [YLD-8170] Lose Character and Item after logout
yumikaze posted a question in Bugs & Technical Issues
hello can any dev help my problem? i lose all my item and i lose my current character after i logout.. when i try to login its required i must create new character and after i made a character i cant find any my item (i was logout in my home building) and in my new character i didnt get letter (usually get one after died) output_log.txt output_log_clean.txt- 65 replies
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- 5
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- lose character
- logout
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(and 3 more)
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Hello again! Encountered a bug I havn't seen before. This occurs on OFFICIAL EXPLORE PA 15. I am trying to craft a Guardian Helmet. It appears in the crafting menu as craftable. I have all the ingredients. When I click to craft I get the "FAILED" message. I tried reloading the game, reloading Steam, loading another Yland and coming back to this one - nothing worked. This same server occasionally blocks me out of the crafting menu. When I click the tab it does not switch, and clicking the "O" hotkey does nothing. When this happens, reloading the server fixes this issue, but the Guardian Helmet remains uncraftable. Attached are my output files and DXDIAG report. Thanks! DxDiag Ylands.txt output_log.txt output_log_clean.txt
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I went to collect logs, came back and pieces from my base were just gone. Like random parts of the cabin wall and roof. I'm playing on single player. Anyone else have this happen? Is it part of the game or a bug?
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[bug] new update stove,anvil and some of other items
vengz posted a question in Bugs & Technical Issues
In the new update every thing is good also mp is good and playable and fps is better than before but there are bugs with crafting and sometime 1_you cant open crafting menu. 2_Cant craft anvil it shows a massage failed 3_ Cant Place some of the objects like stove Pls some one help -
KNOWN ISSUE 54 hours of game and loving it, but I'm getting really sick of the inventory bug
DanMothe posted a question in Bugs & Technical Issues
This bug is still happening even after the update. It keeps happening a lot to me. I have to log out and log in every time this happen, it's annoying as hell. I can't move the bugged item and can't move other items to it's place -
It seems like the water surrounding my ship is bugged out, which you can clearly see in the picture I posted (the water in front of the ship looks like its kinda chopped off). I can't move my ship at all and I already checked the bottom, there is nothing touching the ship making it unable to move. I think this happened when I accidentally placed some dirt onto the ship causing the ship to tilt forward. I removed the dirt and the ship returned back to normal but apparently this bugged out the water for some reason. output_log.txt output_log_clean.txt
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You need a stone hammer to craft an iron hammer even though it says you only need ''any hammer'' to craft it. usefull for when you want to craft more iron hammers for your friends.
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Hey Guys, fantastic game! I'm not sure if it's been reported or not yet, but I got introduced to the game by Keralis on youtube... and noticed after he'd been playing for a while that he had sky sharks appearing.. now at first it was funny. But after a few more episodes he said that he'd spent up to an hour killing them... as well as land sharks I might add. Now I've come across my first sky shark. Pretty sure it's a bug, thought I'd give you a heads up if you hadn't already been notified. Cheers and keep up the great work. Mitch
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RESOLVED [YLD-8094] Dying indoors places inventory on roof
jcarter-27ec167ff47536f2 posted a question in Bugs & Technical Issues
I was hosting a game for a friend, I went to go out - knowing I would probably starve to death and come to pick up my items later. I had my character lie down on a bed (upper floor up a ladder) in a small house we had found. When I starved to death, I could not find my inventory next to my tombstone indoors I thought this was a bug if dieing on a bed incase the world did not have my coordinates, just the item I was using (the bed). However I after realized all my inventory was on the roof! After building a ladder I was able to retrieve. TLDR: When a character dies indoors, items are 'dropped from the sky' and will land on the roof X,Y,Z instead of the the characters Z position. -
Greetings, I crafted a Teepee and can not enter the structure. Do I need to do something else??, or is this a bug?? Thanks, Oldcodger852
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RESOLVED [YLD-8086] Severe unrecoverable frame drop after certain period of playing
SweetJebus posted a question in Bugs & Technical Issues
Playing this game for more than 5 minutes causes incredible frame drop for me. Frames go down to about 11 FPS. Once that happens, exiting won't save the game state anymore. All progress is lost. As you can see in the log files I have optimal specs for this. It's not related to the visual settings - even lowest will always result in the same. Likely this is related to this error being raised in the coroutines in each frame update. It looks to me like there is a problem writing down the serialized data to files (or memory): NullReferenceException: Object reference not set to an instance of an object at ylands.Character.SerializeToBinaryImpl (ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.Entity.Serialize (ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldBlockData+Serialization.Serialize (ylands.WorldBlockData self, ylands.BinarySerializer bs, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldBlockData.Serialize (ylands.BinarySerializer bs, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldData+Serialization.SerializeToBinary (ylands.WorldData data, ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldData.ToBytes (ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.CommonSaveData.SerializeWorldAndSettings (ylands.WorldData world, ylands.ObjectWriteContext context, Boolean cacheSuppliedObjects) [0x00000] in <filename unknown>:0 at ylands.YlandSaveData.SerializeWorldAndSettings (ylands.WorldData world, ylands.ObjectWriteContext context, Boolean cacheSuppliedObjects) [0x00000] in <filename unknown>:0 at ylands.YlandSaveData.SerializeGameState (ylands.GameState state, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.DefaultSessionHostRole.SerializeGameState (ylands.YlandSaveData data, ylands.GameState gamestate) [0x00000] in <filename unknown>:0 at ylands.DefaultSessionHostRole+YlandSaveLogic.SerializeState () [0x00000] in <filename unknown>:0 at ylands.GameSaver+<SaveCoro>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) ylands.GameSaver:Save(Boolean, SaveGameCause, Boolean) ylands.GameSaver:Update() My game version is 0.6.42165. Please fix this ASAP, as the game is NOT PLAYABLE in this state output_log.txt DxDiag.txt -
UNDER REVIEW [YLD-8088] Crash While Chopping Trees
Kevin Dragotta posted a question in Bugs & Technical Issues
While chopping down trees I noticed frequent audio stutters when the tree broke apart into logs. After a few consecutive trees, instead of the sound cutout, it was a CTD. output_log.txt -
this bug is annoying because you cant access the items that are in the bugged slot. the items marked with a red circle are in the slots with the red X's so i cant put anything else in that slot and i cant access the item in that slot. When will this be fixed? i dont really know when it happens, i think it happens with the torch when i make a burning torch when i have the normal torch in my hand. I think this is when it happens, dont quote me.
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RESOLVED [YLD-8091] Top Hat Changing Character Head
Emptyy posted a question in Bugs & Technical Issues
Hello, Today I found a Top Hat in an underwater wreck. I had one previously, but never equipped it. Upon equipping the hat I noticed it changes my character head model or perhaps just the hair? I made a gyazo gif of it. Gyazo Gif -
When you drag a crafting recipe from the crafting window to quick slot #0, it can cause fps to drop drastically when using that recipe to place/craft objects. I am not 100% sure what starts the fps drop but the solution is to remove the recipe from your quick slot. Have not tested it yet with the other quick slots. But this bug causes my fps to go from 60+ fps to 12-5fps.
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KNOWN ISSUE Grave Stone Sinks Large Ship. Masts Kill.
RoxyHopps posted a question in Bugs & Technical Issues
My friend was Aboard My Large Ship as we were Sailing Home. When my friend discovered when you walk directly into the mast it TP's You Up. I warned him, it'd probably kill him via fall damage and He's lose his loot at the bottom of the ocean. As predicted fall Damage did infect Kill Him. But to my surprise it Sunk my Large Ship. Basically my Large ship was pinned to the ocean floor by a GraveStone. A simple patch to make GraveStones NoClip through Vehicles would solve this issue. I have Several Screenshots below. If you're wondering, No I'm not saying Jakob, that's the GraveStone is displaying the name of the dead person. P.S Lucky for me and it's Back Location, I managed to Pop my Ship Out from Under it.- 1 reply
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- Bug
- GraveStone
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When the ship was first built, the ladders worked fine, after some time, The Port Ladder when Used Teleports you to StarBoard Ladder like you were Climbing that Ladder and same the Other way. Odd, right? No major issues. But latter on another Yland when I boated over with the same Large Ship. My ladders disappeared completely and I was traped on the Yland. I had to build a Dock on every Yland I went to so I could get back aboard my ship. Okay, Okay, no issue. Til one day the usual common Re-position glitch on a moving ship TP's me off my Large Ship in the middle of the Ocean. It's Sails Down so it's Still Sailing I'm able to swim after it, but unable to get aboard. So my ship just sailed off with a Ton of Resources to never be seen again, haha. I'd love for the ladder bug to not happen to other players. For notes that may help. [Was Multiplayer] [Save was Transferred from My Saved Games Folder to My Friends For Him To Host The World. The Ship Was Built Before The Transfer.] [Onboard the Ship was 10 Pirate Chests. And Multiple Cave Crystals. Zzz Pink Tea Flag. 3 Wind Flags. 2 Mats 1 Large Mast. One Gunpowder Keg. Non really obstructing the Ladder.] -As Shown in the Image Below. I didn't intend to take screenshots of the missing ladders so the only image I took with the missing ladders is this one, sorry for the distance. [P.S That's my friend Boating over to Pick me Up.]
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So I got this crash when booting into a server. error.log output_log.txt output_log_clean.txt
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Depleted Ylandium Power Pack cannot be recharged by Charging Station and i think its because it dont show current charge like Ylandium power cell.
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Hello I am currently having an issue with crashing when there is a rainstorm.I have tried uninstalling and reinstalling.I have tried making another world.The game still crashes in multiplayer and single player when it rains. I really hope this game breaking bug gets fixed.I love playing this game and would like to recommend it and give it a good review on steam. here are the crash reports error.log output_log.txt
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- 1
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- rain storm
- BUG
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Recipes missing for Repair Kits \ Bear Hide Boots
Kittemz1 posted a question in Bugs & Technical Issues
Hello again! I am playing for a long time on Official Explore PA 15, and suddenly noticed a few recipes cannot be seen in the crafting menu even when I have all the ingredients. I am currently unable to locate the recipes for: - Repair Kit - Bear Hide Boots (I died for that brown bear hide!). - Probably more recipes I am not aware of. I definitely have hammer and rope for the repair kits, and I most definitely have a sewing kit, knife and brown bear hide for the boots. I have never crafted repair kits or boots in this session. Attached is the output log files. Please assist! Thanks! output_log.txt output_log_clean.txt- 6 replies
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- craft
- repair kit
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Blank paper, crafted from the paper press, should be stackable. Currently, I make paper, and only one piece stacks per slot. Not very intuitive, given an inventory system that lets you stack massive logs. Please fix ASAP!