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RESOLVED [YLD-13448] Multiplayer maps not remaining in active games window
MyPa553ng3r posted a question in Bugs & Technical Issues
We have two servers, each with an identical map. When you choose one, or the other, the active games window will only show one, not the other. It can be found in MPLobby, but it does not stay persistent in the Active games window. We have tried renaming one map, but still same issue. Thank you. output_log_clean.txt output_log.txt -
RESOLVED Server Load/Login Freeze times Terrible
Energritz_ posted a question in Bugs & Technical Issues
This is more of a technical issue, rather than a bug. After doing some research, joining different servers and such, there is a big gap of waiting... Lets say you want to join a server that's well established, been around for awhile... (Example, my server) here is the break down of times per handshake event Establishing a Connection: ~5-10secs *There is a very long pause here looking at blue sky...( ~35s-40s of nothingness.. many would think server has lagged/crashed ) (During this time, people on the server, are frozen in-place, which makes a lot of them disconnect/frustrated/blaming me for bad server) Start of downloading data: ~45-50sec * this part is dependent of servers data ( ~15-20secs, could use improvements) Start of loading data: ~1:05m-1:10m Seeing your Character in-game: ~1:15m--1:20m (this is fine, computer dependent) Please have a look into this, especially the part of "nothingness" at least.. would be great to eliminate all of that time. PS: This is a DS also. -
RESOLVED Fell through world, no longer can connect to server
Spf77 posted a question in Bugs & Technical Issues
Me and my friend were playing when he fell through the world due to something going wrong, so he quit and tried to reconnect. Ever since then he cannot, at all, reconnect. He tries, gets to 1300 ping and "lost connection to host" we started a new world and he can connect with 500 ping, then loads,and goes down to 90. We have no idea what to do. This is not a dedicated server.- 6 replies
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- CANT REPRODUCE
- server
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Hello all, my 1st post here! I had enough coyns to rent a server for 5 months. So, I bought 3 month pass, followed by 2x 1 month pass. I entered into my servers list, and.... they are all separate! One will last until 8 March 2020, and two 1 month subscriptions will die on 8 January 2020! Can I have that fixed, or have one month servers removed and coyns back? EDIT: I just realized Elementary server does not support exploration.... can I just get a refund of coyns, at least a partial one to afford 1 month of high performance server?
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I would like to receive a refund for the 1 month elementary server I purchased, thinking it could run the exploration mode, as soon as it is refunded, I will add more coyns to get the high performance mode
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I have been building and trying out the new Server function....well its New to me. Anyway, I've used the coyns in the game to buy a server and I put my buildings in there. If anyone wants to join the server and add to the city, you can find my server called P1 Geek Ylands. I' watch alot of Red Eagles youtube videos so alot of what I've done I got from watching and becoming inspired. I've created mines so ppeople could easily get the resources they need. For example, there is a gold mine, a clay mine, an iron mine, coal mine and others...... Each mine is labeled so you know whats inside. Also each building provides resources and items. For example, the jetpack store has alot of propeller packs in it. The flower shop holds a chest full of seeds and seed packs of every type of plant. There is a clothing store so you can get cloths there or go to the clothing factory and make your own clothes. Cloth is provided there along with cotton, buckwheat and sisgal leaves. There's an armory in case you need weapons and armor, Or a blacksmith shop to get tools. If anyne wants to jon the building, then come and stop by.
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RESOLVED [YLD-12827] Official PA Severs 7 and 4 Missing Traders and Random Sites
StoutCrusher posted a question in Bugs & Technical Issues
I spent some time over the past week checking out some Official Servers, I found some issues on PA 7 and PA 4 that I show in this video. The issue is Trader Sites having nothing there, no trader, no sign, no build. Also noticed a few places where Random Sites should be, based on floating debris and flattened areas, but nothing is there. Thank you, I hope since these are your own servers, that someone can hop on and run over to these places that I even show on the maps for the Worlds involved. Thank you. -
Hello, I Run a Community with around 4,000 members www.5dclan.com We where wondering how to get the Dedicated Server to work ? We downloaded it through the Steam Tool's Section. Any help would be nice, i was told to ask for a password to be able to get the correct files, Thanks in advanced !
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If you want to join a Ylands community server then click here.
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Introduction: First of all, I just wanted to say thank you to the Ylands team for the latest update and the QA video. The Meaningful Music update has made exploring much enjoyable and pure. I've missed the function ever since I first heard it in Jak 2. (The music would go normal, but as soon as you'd pick up your weapon it will become more tactical. Come on, my 12 year old brain was floored when I realized it was happening). The source: During the QA video Filip Vondrášek said that the current solution for the request of more/bigger islands, would be new worlds connected together. This was an idea I was wishing would be implemented when I started playing (around the 0.6 update), since this would create many fun possible encounters in the Ylands world. I mean, I have tons of words and gratitude for this. The idea: There was little information on that part, but I just wanted to tell my suggestion and hear if it's a good idea/impossible/will be implemented/already considered after 1.0. The idea is simply that every sea border is connected to another server when the world is public. The game catches the essence of exploring, crafting, and creativity, but it has hidden potential if it's limited to one world and 8 players. The sea borders would connect to other worlds where other players would possibly be. Think of it like a grid-map, where every space is a server. I mean, it seemed like a good suggestion considering whenever you'd on water, lag wouldn't be that big of a problem since when you're usually safe and nothing too much is happening. The problem: I know this isn't to be expected, but I would just further elaborate on the problems this idea also has, which is mostly food for thought as the solution could be many. The problem with this system is that if we were to place another server right next to the border, what would it take to consideration as other players also would cross borders ? What if you're placed next to a dead public server, will you be forever stranded away from people? What if some random person keeps coming back from their server and keeps griefing you? The bordering server would have to be a world where other players are, or it would just fill your sea borders up with empty servers and it would basically be a way-to-complicated terrain-generator. It checks for servers when the player crosses the sea border, then places one with an average of 1 to maximum allowed players. (lag. yikes) If a world contains a banned player from your server, it will be filtered out of choosing when you're crossing the sea-border. This goes both ways as in, the banned user can't find your server either. When the world is offline/inactive (in correspondence to the 0.9 cloud hosting where all players are offline) you lose all the border-servers, or if you close it down manually(?). The other server's name would be displayed as a discovery on your screen whenever you cross over to another world. This way you could keep track of whenever you enter a new server if your bordering server has changed because it's become empty, and swapped with an active server instead. This could be called the "mirage" effect. Thank you for reading!
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Ylands Multiplayer: Host Goes Offline - I get kicked off the server.
Clinter posted a topic in General Discussion
Good day all, My friend and I have recently started playing this beautiful game, and we're totally hooked! My friend hosted a multiplayer game a couple of days ago for us to play - but whenever I try to go on the game (Main Menu: Continue) without her being online, it says that the game is "unavailable". Is there any way we can change this, so that I can play even when she's offline? (we're in completely different time zones, so sometimes it's hard for us to find a time when we can both play at the same time, but we would still like to explore the island together/build stuff on it/etc.)! Can anyone help us? Thanks in advance, fellow Ylanders! -
I think this is a good suggestion... a Server history were you can see the servers you already joined once... because i played on a server yesterday and now i dont remember what it is called
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PLEASE BRING BACK LOGIC IN EXPLORE FILE IN EDITOR
XTwistedD posted a question in Suggestions & Feedback
since update 0.7 we cant take over logics from editor mode to the single player explore files.. this really sucks! since I want to use logics in my server and have more than 8 ylands in the server (creating a terrain in ylands only give the ability to generate 5 ylands..) so I have to use an single player explore file to play on the server with multiple people. but than again I cant use logics in the editor mode before the update you could save a logic as a composition and load it in the explore file and it would work. I need really need those logics for in the server! I want to build teleport to each yland so I can help people who are stuck or don't have resources anymore. so please either bring back those logics or make a command for admins so that we can teleport to people ( e.g: /tp ''yourusername'' ''targetplayer'' ) -
Got the dreaded 114 Network Error window while riding a horse and got disconnected. I relogged but I was stuck on the horse moving in one place. I tried the unstuck command but I got disconnected again and now I can't rejoin the DS server I was playing I think I've broken something! Oops output_log_clean.txt output_log.txt output_log.txt output_log_clean.txt
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Ylands Dedicated Server Update: Ylands Dedicated servers are MUCH better than they used to be. Here is what you need to know! Pros: - You can host them without running the game - They are much more stable than before Cons: - No linux support yet - Still confusing to setup - Active servers must wipe to reset progress - Requires 12 GB ram Need help setting up? We love to help people: https://discord.gg/NPzzRF9 Ylands is a small community right now but the 0.7 update is coming soon with more than 100 bug fixes so stay tuned for that! For full disclosure, my clan is now sponsored by Nitrado: After buying a motherboard to host locally, I went with Nitrado for $8 a month and found it a much better solution for me. How do I get the server tech? Ask here: Data updated: Feb 13th, 2018
- 17 replies
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- Dedicated Servers
- Hosting
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ERGZ Ylands Server (ERGZ) ERGZ Ylands Server is a Public Dedicated Server (DS). ERGZ Ylands Server begun testing operations on Jan 17th. ERGZ Ylands Server is apart of the "Active Admins" Network, aka Admins that Actively maintain their servers almost daily to keep it running optimally and efficiently to the best of their abilities. Since Ylands is Early Access, the DS Software will have issues, please remember what to expect on a public server during these times. The ERGZ Ylands Server world is a 0.7 Exploration world, with other 10 Ylands and over 15 NPC's roaming about the world, Protection Barriers to protect your work or home. Features: Low Latency Tuned Network (For Australia/NZ/Oceania) Server hosted in Sydney Data Center, 100Mbit U/D Active Server Owner/Admin: Since i work from home, I'm practically always on the server (unless here) Daily Backups: Every Daily Maintenance or "Cleaning" occurs the World is Backed up Daily Maintenance: Maintenance is usually held at 10pm (AEDT) to 11pm daily 8 Slot Server Rules: All rules can be found on our Discord here: https://discord.gg/yQUJ8AK Server Wipes: Only 1 Server wipe has been made, this was due to 0.7 adding new content which would not appear on the old 0.6.3 world. In all hindsight, if there is new features or map improvements that require a new map (Dev's call), all in all a wipe would be imminent at the release time. If a wipe is mandatory, In-Game announcement's will be made, shortly prior to the wipe. This page and other places will updated to reflect a wipe. Roll Backs: Due to Windows VPS pricing, the server is now on a hosted service, so backups will be a daily backup at the time of maintenance. So roll backs will be due to this factor. Known Issues: Please read up on the risks of playing on a public server, read the through the Bugs section and Feedback areas, General Discussion. This will be a good indicator of issues and risks at the current time. If you are going to play on a public server i might suggest these: Protective Barrier: Build a Floor and 4 walls and roof, people cant get in. Lock your doors! (you may need a locksmith first) House: Double Build, Build 2 floors, 8 walls, and roof. People cant see inside and steal items from storage Paranoid about machines? Lock them up! padlocks are great for this! again you need a locksmith. Paranoid about others? Move away! ERGZ Ylands has over 10+ Ylands to make home on. Contact: Server Discord: https://discord.gg/yQUJ8AK ( Only contact me with issues related to the server, all other requests will be ignored, for general questions pm me here ) Here: via PM Steam: Energritz Twitter: Energritz Discord: Energritz#8571 Server Template used from @Whane The Whip with permission.
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I was hoping I could get the files to create a server?
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Buying or hosting a dedicated private server? & 2 more questions
Daniel Lohne posted a topic in General Discussion
Me and my 3 friends want to play on a private server that is always online. Is it possible to rent/host a passworded dedicated server that doesn't require that whoever hosts the server has to be online in order for it to work? How? Also, is it possible to recycle or delete items? They create lag after a while. Any fix for the invisibility bug where you need to relog in order to see the Things/trees you just placed or chopped Down, and buildings you just built? We need to relog quite often to fix it. -
Hello, can i host a ylands server? can you give me de software?
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RESOLVED Server Connection Lost (Host Unreachable) - Reproducible
lemansgranprix posted a question in Bugs & Technical Issues
Good afternoon, Still loving the game, just wanted to let you know I can reproduce the Server Connection Lost error 100% of the time with my character on the Social Survival P1 exploration map in multiplayer. It's not my server, but here are my log files. If you'd like me to reproduce this for you while you monitor, please let me know. I have the steps down (it's basically triggered in an area near my base). I can get it to lose connection 100% of the time, if I head that way. I hope this helps! Normally I am able to play MP games with Ylands without issue, and the occasional disconnect, but this I can reproduce 100% of the time. output_log.txt output_log_clean.txt -
So, Does anyone know if the admins/devs finally resolved the 10 hour or so cumulative time limit before a server gets wiped? I really want to play but i wont play again until this specific issue is dealt with. Honestly, i don't see how anyone is tolerating these constant server wipes, i'm sure you guys have lost a mass of players though because of this issue. But then again we did already pay for the game and you guys have our money already so i guess you guys probably wouldn't care about this then. Unless you are good guy devs and are seeking a resolution and hence here i am asking for elaboration. If any non-devs can relate to what i'm saying please bump this thread so devs will see our frustration. Here's hoping you guys implement a fix. -Chrono
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RESOLVED [YLD-8464] Clothing items change color in DS Server save
handofthesly posted a question in Bugs & Technical Issues
Encountered this strange bug when I updated the dedicated server to the new 0.63v2 version. I was using an existing single player save file for my private server and several of my clothing items changed colours. A pair of white flippers turned yellow, one white fur jacket and white fur pants turned black, and one white pair of boots turned green. The other clothing items were already black and didn't change colour at all. These items were in a chest on my ship as well as in my character''s inventory. First image is of the save in SP, the second is from the server. output_log.txt output_log_clean.txt output_log.txt output_log_clean.txt -
keep having the problem where i join a dedicated server then after a bit of playing it shuts down to never return. So here i am making a Thread of adverts for dedicated servers. If you host a dedicated server and it stays up running please post an advert here so others may find it and join the Ylands adventures
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Hi guys, can you please switch protocols to udp, as there's tons of issues with tcp in any multiplayer game. I've literally watched myself and others be dos'ed again and again on dedicated via the monitor over the tcp handshake. No multiplayer games use tcp because of issues like these, a few lost packets is no big deal. Also, I posted a few hints about entity disposal in the Unity C# api last month for your benefit, and I never got a response? It's a major issue that results in a crazy amount of lag, if the object super classes have been set up properly it shouldn't be hard to differentiate between free placed/pre-generated objects and dropped (player or newly generated) objects. Which would clear up a lot of the lag from too many entities.
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- server
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Can you guys help and find out what happened to explore na 5? I had gotten kicked from it earlier and tried to reenter but alas i could not. I logged out of steam and my computer and checked for updates as well waiting a couple hours before re-trying to log back in but when faced with the continue button it shows NA 5 unavailable and it also no longer appears in the server list. Please help! My friends and i have made some significant progress and do not want to restart rn. -Chrono