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Showing results for tags 'ship'.
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RESOLVED [Ships] Block placement
Jordan-290eb88b53a0e6d8 posted a question in Bugs & Technical Issues
I've noticed that when building on ships the waves offset the placement of the block if the mouse is still. To combat this I have to keep the mouse moving while I place anything. Just wondering if anyone else experiences this or if a fix is being developed? -
Every time i go on a cave and come back later to my ship everything on it is invisible like everything, sails, woodend block, railling, all you see is the wooden ship and that’s it
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I do not know what we have done, but the game has broken for me, not for other players though. I've built a ship and made cannons on it, while using a cannon, I suddenly got stuck in the ships hull. I tried /unstuck 0 and that made things worse. I cannot move, even after a relog, I am in the same position. I think we found a pretty critical bug. I am not sure if that's something you're interested in seeing logs from, or even joining the server and try and use the ship yourself. I just crashed the game for another player as well. Seems like I've made the ship of doom! If someone wants to see the bug in real life, I'll gladly give you our server name and password. After getting stuck, we managed to get free with /unstuck 0, but could not move from there until getting killed. Going over to the boat, will get you stuck again, just by being near it. For some odd reason, the VOD is not visible on the streaming page, I've asked support about it, cause everything was recorded. When I have the VOD, I'll post a link here. output_log.txt error.log
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RESOLVED [YLD-8307] Ship get´s black
Mailman-95783b10849e5f3e posted a question in Bugs & Technical Issues
Hi, We have much fun with this game but there are some issues For example, when you are on a new Island and you go out of the vision from the ship. when you come back the ship is only a black hull.. when you leave the Server and coming back, ship is ok again. Do you need something more? Thanks ! Chris -
Hi, I was playing with my friend in multiplayer. I got kind of lost and when I found our ship, It was completely bugged (see screenshots). I tried to run on the ship and got stuck. When I tried to write the unstuck command, my game got frozen in chat and then crashed completely. It only happened to me, my friend (as the host) saw the ship normally. Thanks. 2017-12-29_194208.zip output_log.txt output_log_clean.txt
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RESOLVED [YLD-7716] Walking on ship in multiplayer glitching
Alddar posted a question in Bugs & Technical Issues
Hey, I came across a weird issue. When I am connected to my friend's server and I walk around a large ship, I get teleported all over the place (even off the ship). I tried to capture the problem on a video.- 4 replies
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Just built the body of the ship and went to construct the fore and aft hull pieces. When trying to place them they are in the grid but treated like solid objects, and as you move them to place them if they get anywhere near the ship it sinks one way or the other or flips over and moves sporadically. output_log.txt output_log_clean.txt
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Hi, On my seacond boat, the stairs acted very weird. They teleported me to the stairs on my other boat. When i broke the stairs on the other ship and tried again it dropped me out of the world and I died. Then I tried the stairs on the other side of the ship and it worked. After arriving at a new island where i never been before, the polar island, and trying to use the ladder to get back up to the ship when it got cold, I droppen to the bottom of the world again and I spawned at my first Island........... Not fun.
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- KNOWN ISSUE
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RESOLVED Stuff invisible on boat, boat stuff disappears
Huseyin Doyran posted a question in Bugs & Technical Issues
Every time I place things on the boat, it places, but cannot be seen. Also, for no reason some boats in the server will have all of thier equipment go invisible. Extremely frustrating bug, forces us to constantly join and rejoin to fix it.ie: if I lit the smelter at our camp, it would go invisible. When I placed chairs on our ship they were invisible, until I exited to desktop and relaunched the game. Going to main menu and then back to the game didn't fix anything. -
I got stuck in the wall of a house on my ship, and the only way out seemed to be using the /unstuck command. Only, that teleported me back to my first yland after sailing for several days. The disappointment! Is there any way I can load a previous save, or somehow teleport back to my ship to continue my journey?
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Me and my friend discovered some bugs while playing Multiplayer (I try to recreate these bugs with screenshots and videos later): The wooden raft begins to float in the air when the water level gets lower due to digging and building. Sometimes when picking up items, plants etc. you're character gets stuck in the picking up animation or completely freezes. Map resetting when disconnected (known bug) The water has a very weird behavior when the sand beneath it is modified. Sometimes it completely disappears. It also sometimes generates holes in the water. Every time i walk past a sail on a ship i get teleported to the side and fall from the ship. The ship is a little glitchy in general, when im not in control of the ship. (This doesn't happen to the host) Another bug from the ship is that when i climb up the ladder, it keeps the swimming animation until i jump. (This is only visible for myself, not for other players) Sometimes items that are picked up or crafted are not visible until you scroll the inventory. These are all bugs we found for now, im gonna update this post if we find more.
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RESOLVED [YLD-7977] Cant se what is buildt on ship
Nicholas O'Malley posted a question in Bugs & Technical Issues
Hello. I am having some issues with a multiplayer server i sett upp. Me and a friend are playing together, and my friend has to log inn and out to see when something new is buildt on the boat. This sometimes happens on land aswell, but it is constantly broken on the boat.- 8 replies
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Last night my ship became stuck on sand. I started to dig underneath to free the ship (worked), I accidentally hit the ship ladder which it fell to the ground. I accidentally clicked the right mouse button while looking at the ladder which then caused me to climb down into Earth and kept falling until i frozen to death.
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I was playing multiplayer (3 people in total). One player climbed to a ship and suddenly he was flying up to the sky and crashed down below earth surface and fell through the world. He then got a message saying he died because of freezing. After this he cannot join the server at all and get's stuck on loading screen (loading game data). Also the animals he tamed before are not tamed anymore, it seems like he was deleted from the server all together. I restarted the game and now no one can join the server even after multiple tries. Before this episode there were some other issues with the ship such as teleporting to land when climbing the ship ladder etc. output_log.txt output_log_clean.txt DxDiag.txt
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RESOLVED [YLD-7852] Stuck Inside Hull of Boat
Seraphs Revenge posted a question in Bugs & Technical Issues
Hi Guys, I did a little digging under my large ship to try and get it to move (figured the area wasn't deep enough), although it was apparently just bugged as I ended up having to create a new large ship to get off the starter Yland. Anyway, I swam under the hull of the ship with the shovel to try and clear some of the sand. When I came up for air, to my surprise I was stuck inside the hull with only my head sticking out (shown below). Luckily after restarting the game a few time, creating a new game, and then coming back to the old game about an hour later my character finally loaded in standing on the deck. I didn't want to try and recreate it, as it was a pain trying to get out of the hull last time, however quite a few times that I had come up for air from under the hull, and even while just shoveling sand underneath the game spawned me on top of the boat before the time that I got stuck. It could be some of the polygons aren't facing the right way underneath maybe? -
RESOLVED Catapulted into the air while on ship
Chris Warren posted a question in Bugs & Technical Issues
While on a ship in single-player survival mode, I've twice been sent flying into the air by the ship's collision boxes. First time I was trying to figure out if there was a way to climb the tall mast, and was catapulted so high that when I landed I instantly died. The second time I was sailing in the middle of the ocean when the same thing happened, only I was attempting to jump onto the prow of the ship. Not wanting to lose my fully stocked ship, or character due to a bug. Is there a no-clip / fly console command? Steps to reproduce (not consistent): Be on an un-anchored ship. Does not have to be moving fast Jump around standing close to collision meshes I'm flying, Jack! This is the latest version by the way. -
I first want to say I love this game. Been playing for about 2 weeks now. I built a large hull and made a large cabin on the back end of it. I placed 4 stone chests on the boat that work fine. I then placed a bed and a couple cabinets. I can't access the bed or cabinets and I can walk right through the bed and cabinets. I also can not destroy them. second bug I found is when building the cabin the ship placement grid is different from the world grid. But when I go to rotate the block and switch axis (holding H and pressing right mouse button), it uses the global grid on the boat which results in angled turning as seen in the 3rd photo.
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1- occasionally i will lose the ability to eat. reloading the game fixes this 2- While placing light sources on the ship works, they fall off when lit. this might also be true with campfire. will check. 3- not sure the sun rises in the east. 4- Periodic hanging of the game. Happens often, game hangs for a second or 2 then comes back.
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I would like to bring my cars on the ship for easy and fun exploreation. They have to be teleported with the ship.
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Ships, despite being one of the most essential aspects of Ylands Adventure Mode, are seriously lacking, even after the amount of updates they have gone through. This post contains some of the suggestions I have for making sailing better in Ylands. ( 1 : More sails ) I know that there are already tons of different sail options, but there could still be more. The sails would most likely be cosmetic and wouldn't attribute much outside of what any other sail would provide, but the cooler the ship, the happier the sailor. I recommend adding Jib, Spinnaker, Genoa, Gennake, Code zero, and Windseeker sail variants. ( 2 : Steam Ship Animations ) Currently, the Steam Ship Hull is unanimated apart from the rudder. The propellers don't spin even when using the Steam Engines and it looks weird. I'd like to see this changed about the Steam Ship Hull. ( 3 : Boarding Planks ) Boarding Planks would be either a placeable article, or something that's already attached to the hull by default, or both. The Boarding Plank would extend/retract when the player interacts with it, providing decent means to disembark without falling between the ship and whatever solid body you're parked against. ( 4 : HUD Improvements ) Currently, the Ship Devices aren't displayed on the HUD, making them difficult to work with when piloting a ship. It would be helpful if the values of the Ship Devices that've been placed were displayed on the HUD when piloting the Helm. ( 5 : Increase Maximum Sailing Speed With Engines ) Of course, when using sails, the ship is bound to be slow, but it's the same speed when using Engines. Engines currently offer the convenience of propelling any one's ship up to the maximum current sailing speed cap without the need for full sail, but I believe they should offer a greater speed cap when being used. It'd make Engine's even more worth it to have on a ship. ( 6 : Fuel Reserves ) Currently, Engines can only hold a very limited amount of fuel, and must be refueled individually. I recommend adding some sort of placeable building that Engines automatically draw fuel from without the express need for the player to manually refuel the engines. ( 7 : Ship Hull Additions ) We already have respectable variants of ship afts and fores, but I want something that I can place that will match the exterior of the ship whilst reserving space in the middle. I would like to see some sort of Hull Extension that allows for the player to raise the walls, aft, and fore of a ship, allowing for a simple way to add multiple decks without ruining the generic aesthetic of a ship. There could even be variants with portholes in them. ( 8 : Centered Helm variants ) Currently, every Helm variant is an odd number of tiles wide while every Ship Hull variant is an even number of tiles wide. I would like to see Helm variants that are evenly wide, enabling them to be easily centered on any ship. ( 9 : Hull Reinforcement ) I would like to see some way for a Ship Hull to be upgraded in order to increase its maximum integrity. ( 10 : Engine Cosmetic Parts ) I would like a block that reacts to the Engines on a ship being on, specifically an exhaust port so that I can make working exhaust stacks and be cool. These are all of the recomendations I have for now. I'll surely return soon with more weird ideas.
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Hello folks! I wanted to share with you a smallish ship that I built over the past few days. Building off-grid is significantly more time consuming than building on the grid, but the shapes you can make are basically unrestricted because you can clip blocks into each other and rotate them however you like. While many of you probably already know this, it was something I discovered very recently. Here are some screenshots of the mostly finished ship, which I call the Gallant Galoot. The reason I say it is mostly finished is because I do not yet have the painting tool, so I cannot paint the ship in the way I would like. Other than that, the downsides to building off grid are, like I said earlier, that it takes quite a while to get everything to be rotated and moved just right, and even when you put the time in, you will still end up with lots of creases and lines as you can probably see. The other is that getting things to be symmetrical is almost impossible. I settled for "good enough from a distance" but even so, it took quite a while and I also used blocks on the grid as a sort of level to get curves and angles to line up, then deleted the "grid" blocks once I was satisfied. All in all, this is going to be how I build ships from now on. The last downside is that I dont think you can blueprint builds built off grid, so unless I am mistaken, the only way you'll get to sail on the Gallant Galoot is if I sail her to you. Anyways, I be wishin' you a fair wind on your voyages, Enchiladas!
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I have been working on my steam boat in exploration for the last 2 days or so. I have another boat as well that im using currently. So what happened is, I claimed ownership over the steam boat, and then i got disconnected, then when i logged in, the ownership was back to the wooden boat! BUT! now I have 2 wooden boats! With all the items inside! It might be a bug for duplication but i just want my steam ship back pls. Can you help me with my steam ship? i work very hard on that
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So I'm having some trouble with building my first ship in exploration. I've alt placed the body of the ship, but I've placed it just above the waters surface. I cant dismantle the ship now, only its parts like the ladders. Is it a lost cause trying to get these resources back or am I missing something?
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RESOLVED [Bug] Some workstation on ship rotates when it is fed/ignited
IliIlIIllIIlIilI posted a question in Bugs & Technical Issues
As the title says, some workstations built on ship would rotate itself upon "feed" and "ignite" actions. Attaching screenshots just in case. How to replicate: Build a ship Install a workstation that has "Feed" and "Ignite" functions, i.e., stove, blacksmith station, kiln, and a few others. Feed or ignite it (either by hand or button) and the workstation will rotate right away. Thank you for your time, have a good day. -
Well, ships will be the most important thing for the 1.5 updates. And my suggestion is what about custom masts. You can draw your masts and draw a logo for your own clan. Source: http://onepiece-treasurecruise.com/ And also what about a custom flag? Those suggestions were coming when I was building my own ship for the next update. I was searching for inspiration from One Piece, and when I found this image, I got those suggestions. I know the Devs already have a list of better plans for the game, so I'm just sharing these suggestions/ideas with you guys.